The track started out with David and I communicating about our conceptual ideas and soundscape we'd like to aim for, as well as production techniques we'd be using. We wanted to combine a mixture of recordings of jamming of hardware synths, field recordings and found sound, as well as software synthesis, samples, and loops within Ableton Live (which was used for putting everything together and producing the track).
The more atmospheric parts of the track came from my Zoom H2n field recorder – I took a handful of different recordings one day whilst walking down Swanston Street and Elizabeth Street in Melbourne's CBD, and then later that night, recorded sounds of rain in my backyard. David sent me dozens of samples and loops he'd made from found sounds and other methods, as well as a 5-10 min hardware jam, all of which I chopped up and made loops from and then selected specific parts to work with to add into the whole mixture.
Then, I hooked up my Moog Mother32 into a few FX pedals and routed it through my PC's Audio interface, and recorded a handful of sessions of me jamming random patterns and sounds from it (sequenced by my Arturia Beatstep Pro) – with some of the patterns being polyrhythmic. I chopped up some ½ bar and 1 bar loops from those sessions, and added extra processing to them within ableton (such as reverb, distortion, chorus, delay, saturation, sidechain compression, etc). I then sequenced 2 of the more stronger sounding melodies/riffs from this into the track, which make up the two primary hypnotic looping synth patterns within the track.
To produce the rest of the track: I used Ableton Live 9 Suite to sequence and layer all the combination of our sounds and loops, and added more elements within Live from a variety of sources like synthesizer VST's, percussion samples and sample pack loops (which I further chopped up and looped in different ways). Each channel underwent various dynamics and effects processing, using FX such as parallel distortion, saturation, timed delays, reverb, and sidechained compression. Once the main layout of the track was underway, I applied EQ, auxiliary reverb sends, volume, fx, and filter automations to the track, cleaned up the general mixdown of the whole composition, and then conferred with David about any further final tweaks or changes that may needed to be added to go from the 2nd last edit to the final version. After fleshing out some breakdowns, tightening up automations of fx, and raising/lowering volume levels for certain elements in order to bring them to the background or foreground more: The final submission was exported and submitted as a complete track.
The Clan Analogue collective was started in Sydney, Australia, in 1992 by a small group of people who were interested and
active in electronic sound. Largely fuelled by the sore lack of live venues in Australia for electronic music and a lack of options for releasing recorded material, Clan Analogue was born out of necessity....more
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